Playing Dragonwood and Citadels

Monday I played Dragonwood and Citadels.

I really enjoyed Citadels! I’d enjoy playing it again!

 

It’s easy to see why I didn’t like Dragonwood. Thinking back…

  • It was all about getting victory points (I find them to be rather artificial because… well, they are)
  • I was rolling D6’s that only has numbers 1-4 on it (1,2,2,3,3,4) that hurts my DnD soul… and I totally didn’t realize that nuance for a while, until I was crazily not rolling an average of 3.5 but an average of 2.5, which was a VERY important detail!).
  • The creature cards were pretty and kinda cute, which was.. cute I guess
  • The players didn’t much play against one another. There are cards in the center that we’re all trying to compete to get, which was most of the interaction
  • There was a lot of waiting around trying to get lucky with the cards (finding straights, flushes, and of-a-kind matches), and with the dice

 

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